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Post by Meta Black Yoshi on Apr 27, 2007 17:28:34 GMT -5
Ok then. What about GTA games and TLOZ games?
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Post by shadowgoomba on Apr 27, 2007 18:37:13 GMT -5
I know nothing of GTA, nor do I care. TLOZ is really hard...I geuss since the Hyrule Field/Great Sea are the only places time passes, they are much bigger than depicted.
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Post by Meta Black Yoshi on Apr 27, 2007 22:00:17 GMT -5
But still, time in that game dose not pass at the same rate as our time.
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Post by shadowgoomba on Apr 27, 2007 22:09:43 GMT -5
It passes at a similar ratio of time. Perhaps three seconds equals a half hour or something.
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Post by Meta Black Yoshi on Apr 27, 2007 22:26:33 GMT -5
Then when you go into a town, time just freezes all together....;/
Not to mention that in OoT, he gose 7 years into the future and then can go back and forth repediatly. And what about all those other games with time travle in them...?
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Post by shadowgoomba on Apr 27, 2007 22:34:26 GMT -5
Yeah, it explains how he can go forward in time but never how he can go back. I wondered the same thing myself. Which games are you referring to? PiT? The fifth dimension topic is where you should discuss it.
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Post by Meta Black Yoshi on Apr 27, 2007 23:26:11 GMT -5
But time is the fourth dimension...:/
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Post by shadowgoomba on Apr 27, 2007 23:37:31 GMT -5
Yeah, but it seems to fit more. I mean, originally this topic was about satellites.
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Post by Meta Black Yoshi on Apr 27, 2007 23:44:17 GMT -5
I was just explaining how time wasn't constant in the video game world. So gravity dosn't nesesarily have to be constant, so it's no big problem that Mario can stand on small moons and planetoids and not get cancer...:/. Who knows, for all we know, those mushrooms could be the cure to cancer.......
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Post by shadowgoomba on Apr 27, 2007 23:55:32 GMT -5
Still won't help the fact that they would explode. Anyway, I don't think there's much we can do except speculate until Super Mario Galaxy is released. Gravity has to be constant. Time has to as well (unless you believe Steven Hawkings) but it won't matter because measurements of time would be different on ME than on Earth. Then we got into Luigi's Mansion, which I still think was a set-up because E. Gadd ssys: "Now this'll mess with your head. All your hard work and effort lasted only one night!" This shows a level of surprise. Then we got into time travel and TLOZ, and here we are.
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Post by Rex on Apr 28, 2007 6:41:45 GMT -5
Nintendo will never stop makeing continuity errors, that's one thing that will never change. I'm just saying that when super mario galexcy comes out, there will be no explanation for the wierd gravity. Therefor, the only explanation we will be able to come up with is that the laws of time and space are screwed up in marios dimention.
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Post by shadowgoomba on Apr 28, 2007 8:53:21 GMT -5
I geuss the only thing I can think of is magic, which could work similar to magnetism. All of the other planetoids Mario visit have magic in them, and we know Mario has magic in him. Ralphael was magically altered, and Yoshi had Baby Mario on his back. However, this won't explain how creatures like Robot Snifit stay on...
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Post by Meta Black Yoshi on Apr 28, 2007 14:56:16 GMT -5
First of all, Robot Snifit boss is larger and heaver and more massive with a stronger gravitational feild. It will have an easier time staying on than Mario will. And sense it's so massive, that's why Mario can stick to it. And TLoZ games preaaty much proves that time is not constant in the video game world. Making it unneccesary for gravity to be constant. Those may be constant in our world but this is video game world we are talking about and sense we havn't fully learned about the fifth demension yet we can't even really be sure that all of those things are constant in our world either. And my previous explaination also handles the explosion thing...:/
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Post by shadowgoomba on Apr 28, 2007 15:44:23 GMT -5
You said mushrooms could be the cure for cancer. This wouldn't help explosions. And time isn't being changed; ME is a different planet and therefore has different measurements of time. TLoZ probably has much bigger field and sea areas, but by reducing the amount of land while speeding up time reduces a lot of tedium for both the player and Nintendo. Two steps in the game might equal fifty feet in real life. And it doesn't affect the towns because they weren't changed as much. Robot Snifit would be too big to stick to his planetoid, and he is still probably too small to have a great enough gravitational field. Perhaps he was even bigger than that and he was attracting the planetoid?
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Post by Meta Black Yoshi on Apr 28, 2007 16:25:57 GMT -5
You said mushrooms could be the cure for cancer. This wouldn't help explosions. And time isn't being changed; ME is a different planet and therefore has different measurements of time. TLoZ probably has much bigger field and sea areas, but by reducing the amount of land while speeding up time reduces a lot of tedium for both the player and Nintendo. Two steps in the game might equal fifty feet in real life. And it doesn't affect the towns because they weren't changed as much. Robot Snifit would be too big to stick to his planetoid, and he is still probably too small to have a great enough gravitational field. Perhaps he was even bigger than that and he was attracting the planetoid? I did say mushrooms could be the cure to cancer...but before that I also said that because gravity in video game land isn't constant it wouldn' be the same as gravity here so it wouldn't cause cancer. :/. Which would also cause the planet to not explode. And in TLoZ you could stay in a town forever and the time would never change. And robot snifit being big would make it more heavy making it easier for it to stick to the planetoid. And sinse it's preatty much the same size as the planetoid it's gravitational pull wouldn't get alot of interference from the planetoid making it easy for Mario to walk on it.
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Post by shadowgoomba on Apr 28, 2007 16:56:34 GMT -5
You've got to allow some leeway in the towns. That's like saying you could stand in Bob-omb Battlefield forever without it getting dark. If robot Snifit was bigger than the planetoid (which I believe he is) and denser than the planetoid (also seems to be likely) then it is much more plausible that he is pulling the planetoid towards him.
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Post by Meta Black Yoshi on Apr 28, 2007 17:02:00 GMT -5
But that just proves that time in video games isn't constant. and if the snifit boss realy is more massive than the planetoid then it should be pulling the planetoid tards it but I'm sure the difference in mass isn't that much they could be pulling on echother about the same. I don't really think it matters though.
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Post by shadowgoomba on Apr 28, 2007 17:10:08 GMT -5
It does matter. If two things have the same mass they will not move towards each other.
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Post by Meta Black Yoshi on Apr 28, 2007 17:35:16 GMT -5
But they will.....-_-
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Post by shadowgoomba on Apr 28, 2007 17:59:26 GMT -5
No they won't. If you float next to someone in space, you will not go towards them.
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