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Post by Meta Black Yoshi on Sept 23, 2008 21:01:59 GMT -5
But they probably don't do that because you never see any ink squirting out of the airborn ones. I think that the flying bloopers are unable to squirt ink and likewise the ink-squirting bloopers are not able to fly because the ink is heavier than air and it weighs ink-squirting bloopers down enugh so that they cannot fly, and if the flying ones were filled with ink then they too would be flightless.
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Post by PDoogan on Sept 23, 2008 21:13:13 GMT -5
But they probably don't do that because you never see any ink squirting out of the airborn ones. I think that the flying bloopers are unable to squirt ink and likewise the ink-squirting bloopers are not able to fly because the ink is heavier than air and it weighs ink-squirting bloopers down enugh so that they cannot fly, and if the flying ones were filled with ink then they too would be flightless. Paper Mario sewers.
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Post by Meta Black Yoshi on Sept 23, 2008 21:17:21 GMT -5
Never played it But I also just remembered the ones in Mario Kart games. The only explanation I can think of is that those bloopers have ink just not a lot of it, after all, you never see them flying verry high do you? The non-ink squirting ones from games like Super Mario bros and SMB3 could fly pretty high seemingly infinatly. Dose anyone have a better explanation?
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Post by shadowgoomba on Sept 24, 2008 9:05:30 GMT -5
SMB and SMB3 don't have flying Bloopers. Only SMB2 (Japanese). But anyway, I don't think so. Thef have a huge liftoff when you release them and seem pretty agile in the air.
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Post by Meta Black Yoshi on Sept 24, 2008 13:07:00 GMT -5
What do you meen? Also, I'm pretty sure I remeber the bloopers from SMB3 being able to follow you if you jumped out of the water, and are you sure there wasn't a flying blooper stage in SMB? Well I know one of those old Mario games had a flying blooper stage and they flew high and didn't squirt ink.
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Post by shadowgoomba on Sept 24, 2008 13:45:26 GMT -5
Nope, Bloopers are exclusive to the water in Super Mario Bros 1 & 3. Only in the Japanese version of 2 (Released in the West as The Lost Levels) were there flying Bloopers.
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Post by kingkoopa on Sept 24, 2008 18:35:56 GMT -5
Iv'e played that lost levels level where the flying Bloopers were
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Post by Meta Black Yoshi on Sept 24, 2008 18:58:39 GMT -5
Well I guess I'll just have to play the game and see for myself. But thats not really the point now that I think about it. I think the point was that most flying bloopers don't squirt ink and the ones that do don't squirt that much and they don't fly as high.
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Post by kingkoopa on Sept 24, 2008 18:59:57 GMT -5
Well maybe they could shoot ink or air depending on their mood
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Post by Meta Black Yoshi on Sept 24, 2008 19:01:48 GMT -5
What gives you that idea?
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Post by kingkoopa on Sept 24, 2008 19:04:44 GMT -5
Sinse some shoot ink and some shoot air
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Post by shadowgoomba on Sept 25, 2008 9:14:08 GMT -5
^Most of them are always floating, though. In any case, the Bloopers that squirt ink in Mario Kart fly very high and fast.
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Post by Meta Black Yoshi on Sept 25, 2008 12:10:47 GMT -5
But you can't tell how high they fly because they fly off-screen. Plus, it's a Mario Kart item.
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Post by kingkoopa on Sept 25, 2008 18:34:27 GMT -5
Maybe you just can't see them flying because you were squirted with ink
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Post by shadowgoomba on Sept 26, 2008 8:17:53 GMT -5
But you can't tell how high they fly because they fly off-screen. Plus, it's a Mario Kart item. If they can fly all the way offscreen, then that's pretty high. I have no idea why being a Mario Kart item changes anything.
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Post by kingkoopa on Sept 26, 2008 18:47:56 GMT -5
I agree with shadow.
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Post by Meta Black Yoshi on Sept 27, 2008 3:36:28 GMT -5
It just seems like a lot of Mario Kart items work diferently that they do in other games. Like I don't think iI've ever seen a red koopa shell home in on someone outside of Mario Kart(have seen the flashing yellow one though. When you get the blooper item, it somehow splits up into multiple bloopers to attack every player in front of you. Players being attacked can only see the blooper thats attacking them and as for everyone else it will just appear that they suddenly got ink all over them out of no where. The screen cut off when bloopers fly away isn't verry high. Maybe a bit higher than you see bloopers floating in the rpgs but the bloopers from the platformer definatly go higher. But I guess its possible that Mario Kart bloopers could be like specialy trained to do what they do.
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Post by kingkoopa on Sept 27, 2008 7:52:13 GMT -5
In Super Smash Bros. the Red Shell homes in on people
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Post by Meta Black Yoshi on Sept 27, 2008 22:15:54 GMT -5
Oh, yea. Mario Kart and Smash brothers.
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Post by shadowgoomba on Sept 28, 2008 10:09:43 GMT -5
And in Galaxy it aims better.
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