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Post by cheat-master30 on Sept 1, 2010 7:42:45 GMT -5
You know the ones. Toad's Factory, Mysterious Factory, the Curious Factory, the Kremkroc Industries, Mekanos, Frantic Factory etc. We see them crushing stuff to... erm pulp, and lots of wooden crates being sent along conveyor belts, as well as various molten metal, but what exactly is their purpose?
And what's the purpose of the factory from Krack Shot Kroc? Target range?
And for another question, why exactly is Frantic Factory making killer toys? Those seem a little dangerous for everyday use... okay, very dangerous if you're talking about Mad Jack:
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Post by Artemendo on Sept 1, 2010 7:56:48 GMT -5
Factories in fiction are mainly there to provide a) a dangerous environment gameplay-wise and b) pollution and evil story-wise. For very many factories in video games, you can say they either produce "enemies" or "pollution". Also... I wonder what a factory that produces stuff to be used in other factories, i.e. conveyor belts, presses etc. would look like. Maybe those factories all do just that!
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Post by cheat-master30 on Sept 1, 2010 8:04:53 GMT -5
A factory that makes factories?
And I know they exist just for a dangerous environment, but hey, this is a Mario... 'canon' board about finding out how things work, so I guess people here have to be Watsonian and not Doyalist.
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Post by Artemendo on Sept 1, 2010 8:16:27 GMT -5
Well, in the real world, plenty of factories that make stuff for other factories exist. In fact, if you examine the machines closely, you'll have a closed loop of factories making them, because right now, almost no machine or robot used in a factory is hand-made.
Yeah, I know, if we explain it in-story... Frantic Factory makes evil toys so the Kremlings can take over the world by killing children, probably. Curious Factory is inside the pyramid, those worlds have no real inhabitants except enemies, so it's probably there as a protection for the Golden Pyramid.
This is slightly unrelated, Grunty Industries is said to produce underpants, but "quality control" has you looking at barrels of poisonous gas. So the factory indeed does produce pollution. I think a lot of villain-built factories are like this. They just want to be evil!
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Post by Koopalmier on Sept 1, 2010 8:58:14 GMT -5
Toad's Factory makes Item Boxes. I don't know anything for the others, I don't play Donkey Kong games.
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Post by Vent on Sept 1, 2010 13:23:42 GMT -5
Since all of the other factories besides Kremcroc Industries have been mention, I'll mention that I once found a scan of the German edition of the DKC manual, and the description for Kremcroc said that it was built to turn bananas into gold.
Can you verify this Artemendo, or do you not own DKC?
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Post by Artemendo on Sept 1, 2010 13:39:11 GMT -5
Sadly, I do not own the German manual for this game. The English one never says anything explicit about their purpose, though.
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Post by SMBBQ on Sept 1, 2010 17:45:54 GMT -5
Toad's Factory makes Item Boxes. I don't know anything for the others, I don't play Donkey Kong games. That's a shame, the DKCs are very good. Anyway, I've seen that scan before too, DINO. I'll try and find it later.
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Post by rhinotaur on Sept 29, 2010 19:35:48 GMT -5
Hello you all, It's Insane Homeless Man coming over for a warm place to sleep, if one of you manages have seen any of the three comments I posted on Waluigious. I can provide a few theories for the Kremling operations.
Kremkrock Industries may have been an ore smelter. It definitely was based around mining. Only two levels of Kremkrock Industries were actually factories, and all of the other operations were set in the mines tearing through the lifeless rock. The factories themselves were dark, deary, and full of pipes and tanks, not to mention oil drums. Notable stages are Poison Pond, which was used as a dumping site for toxic waste, Elevator Antics, which featured a coal mining operation, and Blackout Basement, which was an already dark factory that had lighting problems - Only further proof the Kremlings have little regard for safety. Hopefully Donkey Kong and Diddy Kong shut the place down for good, as the Kremkrock Industries was generally a bad place to be in and around, for Kongs and Kremlings alike.
Mekanos was less about the mining and more about the lumber, but it also had quite a lot of pipe systems. The interior of these factories had broken-down guard rails in the background, and the skies looked smoggy and grey out through the windows. Pits of molten metal/toxic glop, boilers, and turbines were also all over the place. Also notable is that the nature was still around the Kremling operations on Mekanos, but was endangered anyhow. The lake was dammed, an entire cave was torn out of the ground and lifted up by a crane, water pollution seems to go from the factories into the pipes, finally going into either the dammed lake or out into the waters of the Northern Kremisphere, and this is shown further in the stages. Ripsaw Rage was a rather horrifying stage where the Kremlings, in sight of endless lumber, used a massive sawing machine to cut down the last of Mekanos's towering trees. Low-G Labyrinth must have taken place in an underground gas pipeline. Blazing Bazukas had a different color scheme than Fire-Ball Frenzy, and featured vats of yellow-green goo instead of red and orange molten metal. All of this was put to a stop after KAOS was beaten the first time, and Bramble, an environmentally-minded bear, gave Dixie and Kiddy hopes that life would go back to normal there.
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Post by SMBBQ on Sept 29, 2010 21:22:20 GMT -5
Welcome, Rhinotuar!
Anyway, I had an idea about Kremling factories along the lines of yours. Also, it seems the Kremling factories in the Northern Kremisphere stretch away from Mekanos, as there are mills in Lake Orangatanga and Kremwood Forest. Pipelines can also be found in KAOS Kore and Pacifica (Pacifica is only in DKC3 GBA)
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Post by rhinotaur on Sept 29, 2010 23:27:35 GMT -5
Thanks for the warm welcome. I think Poison Pipleline was made so Baron K. Roolenstein could easily have a way to dispose the waste made by his experiments, even if it lead straight into the water. The mills in the other areas are likley for lumber and grain, and seem rather abandoned. I like to think the factory in Krack Shot Kroc as a refinery with a high-grade security system. It has a pinkish coloration to it's "molten metal", which may very well just be poison chemicals. The same factory may have been also dumping barrels, as Barrel Drop Bounce is very close on the map to Krack Shot Kroc. Pacifica's pipelines may also have been sewage plants. Dingy Drain Pipe and it's green waters give me the idea that the Kremlings don't see the harm in the dumping of their "Krap" into the ocean. All of this with Kremlings basically being environmental menaces sorta explains my theory on why King K. Rool likes to steal the banana hoard so much. The Kremlings always lived on a swampy and bleak island, but they have polluted it with oil and garbage anyways, and have used up most of their resources, so they're running of of food to eat. They aren't opposed to the pillaging of other people's homes, however, so they end up stealing DK's hoard so they can all have some good bites to eat. And still they set up factories in otherwise unspoiled places and cause environmental degradation in other lands. Meanwhile, the Kongs are living in tune with nature and are generally at peace with the world, so they don't have to deal with living in a depressing place.
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Post by Your Buddy Bill on Oct 1, 2010 11:58:08 GMT -5
Wow. Nice idea. Hang on while i Mariowiki the factories in the series.
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Post by Your Buddy Bill on Oct 1, 2010 12:03:25 GMT -5
Wario Factory from Hoops and Tennis spin-offs seems to produce explosives, as bobombs go by on a conveyor belt in back. There are several more obvious ones, such as Smithy's Factory, but I cant find any as yet unmentioned so far. Maybe the pages lack proper categorization. Eh.
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Post by rhinotaur on Oct 2, 2010 21:41:46 GMT -5
What do you mean?
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Post by EpicGyllynn on Oct 3, 2010 9:40:39 GMT -5
Welcome Rhinotaur! Hey guys I just wanted to apologize for being away from the forum so much.. Sorry, I've been busy with schoolwork, and I will make time to visit the forum!
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Post by SMBBQ on Oct 3, 2010 17:45:40 GMT -5
Don't apologize. Schoolwork is much more important.
So, Factory levels.
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Post by rhinotaur on Oct 3, 2010 18:46:26 GMT -5
Yes, about them. The other major factory setting in the Donkey Kong Universe I know of is Frantic Factory. To be honest, I haven't actually gotten that far in the game, and I've only seen other people play that level. From what I saw, though, the place is very dark, very creepy, full of toys, and also has a memorable boss. And it has great music. I can provide some more insight on areas that have been affected by Kremlings, anyways. A place that proves the Kremlings dump large amounts of trash on their own island is the DKC2 stage Mudhole Marsh. There is a large amount of barrels and debris in the swamp water, and the water itself is poisonous because of it. Because of it's proximity to Krazy Kremland, it would be safe to say the Kremlings dump waste coming from the park into that swamp. Outside the dangerous park, Mudhole Marsh is littered with barrels full of half-eaten deep fried bananas and old Killer Instinct game cartridges.
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Post by SMBBQ on Oct 3, 2010 19:05:08 GMT -5
Haha, gotta love the KI reference.
On-topic, Don't forget that other swamp levels looked that way too, meaning they just dump waste all over the island.
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Post by rhinotaur on Oct 3, 2010 21:26:20 GMT -5
I should have gotten to Krem Quay first. The other swamp levels were situated in Krem Quay, which is said to once have been the largest port on Crocodile Isle until it was hit by a oil tanker accident, turning it into a deadly swamp. The Kremlings probably do dispose of what they don't want there, too, but a lot of the trash there is just floatsam and jetsam from the derelict ships. The levels in Krem Quay that take place on ships are likley set aboard the crashed oil tanker itself, however. Notice how all the oil barrels on the Krem Quay map are all around the broken ship? I'm guessing the reason why the Kremlings wanted the oil in the first place is to power the Flying Krock, which is the most modern Kremling object there is in DKC2 when King K. Rool and his Kremlings are being a bunch of greasy pirates. It's very hard to tell how the Kremlings really live, though. The closest you'll ever get to Kremling cities is Klubba's Kiosk and Krazy Kremland. They're both set in swampland, have a lot of garbage and ramshackle wooden constructions set about, and are both unsafe. More trash is strewn about by Kubba's Kiosk. Notice the metal sheet roof on the kiosk and the oil drum. The swamp setting suggests Klubba's Kiosk is near or in Krem Quay.Dirt roads, canvas tents, and a wooden rollercoaster with several ladders are featured in the map screen of Krazy Kremland. Notable is the bramble area on the rollercoaster.I imagine Kremling cities would be just as ugly and unsafe as both areas above, with tall and poorly crafted buildings made of concrete, wood, and metal, with exposed infrastructure, lots of unmarked barrels and boxes, muddy streets full of litter, and poorly written advertisements, with all of this set on dark and muddy swamplands. King K. Rool of course wouldn't have to live in these slums, staying inside of the freezing cold towers of his keep.
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Post by Your Buddy Bill on Oct 4, 2010 12:50:30 GMT -5
rhinotaur: There are '____ Factory' pages not in the Factories category. @everyone Else: Kremlings need a board of environmental protection, though it would probably fail epically.
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