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Post by Le Mario Bro on Sept 18, 2010 20:24:33 GMT -5
omg YES! Plus, it took me a stupid amount of time (and health) to figure out that the Boomsday Machine is electrified when it used it's "Suck-up-all-the-clouds-hindering-your-chances-to-attack-me" Attack.
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Post by kingkoopa on Sept 18, 2010 20:57:12 GMT -5
The first two hits on it are easy but onthe third hit, I didn't realize that if you used clouds to go up from those cloud platforms, there were higher clouds that were actually as high up as the cockpit of the boomsday machine was.
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Post by Le Mario Bro on Sept 18, 2010 21:29:42 GMT -5
I also had an insurmountable stack of trouble trying to beat GobbleGut for the first time. I used this technique where I would just stand next to him when he dug down and would do a Star Spin, popping all his belly bulges in a line, but then I realized that he gets back to you by the time the fourth one came up. And don't even get me STARTED on Fiery GobbleGut!
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Post by Meta Black Yoshi on Sept 19, 2010 4:51:59 GMT -5
All you have to do to win easily is pop the last three bulges first. Also, if you're fighting fire gobblegut, don't try to outrun him, when he's chasing you, run to the side as soon as you can and get behind his head. Also....remember to get the life-shroom. >_<
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Post by Le Mario Bro on Sept 19, 2010 8:39:57 GMT -5
I always make it a point to get the Life Shroom first. That's what's so sad about it.
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Post by kingkoopa on Sept 19, 2010 8:50:26 GMT -5
Fiery gobblegut actually wasn't that hard for me. It only took me two tries. And the orignal gobblegut was a cakewalk.
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Post by Le Mario Bro on Sept 19, 2010 9:04:06 GMT -5
You know what was really sad for me?
No matter how many times I failed, I never once had the Cosmic Witch appear for me.
No, not once! Not on any stage!
Does she only appear at the beginning of the level or something? Because I tend to make it to the midway point before I start to really fail.
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Post by kingkoopa on Sept 19, 2010 9:05:29 GMT -5
I remember Cosmic Witch appeared in one hard stage for me... after I had already beat it.
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Post by Le Mario Bro on Sept 19, 2010 9:10:37 GMT -5
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Post by Your Buddy Bill on Sept 23, 2010 12:33:27 GMT -5
What about 'Army Levels', levels focused on the mastery of a specific enemy or power-up? I have loads of ideas. Back to the point, I think it's a ripoff to use the Koopalings all the time. IT'S THE SAME... DANG... GUY... EVERY... TIME! Anyway, special hacked SMW bosses that I am working on now include: The Pipe Lakitu King: graphix hack of SMW's Lemmy Koopa no description really needed The Monty Master: graphix hack of SMW's Wendy Koopa Cross Bones: graphix hack of Ludwig Von Koopa Essentially an angry Dry Bones. His bone throw has to be a cross because Fireballs from Ludwig have only 2 animation frames. Angry Sun: graphix hack of The Big Blue Boo Sobarribads: graphix hack of Reznor
Special 'Army' levels: King of the Bill : Bullet Bills Tweest and Shout: Navigation by Tweesters Watch your step!: False Ground, mastery level of the world Pitfall Field Fire Fox: Platforms over lava, with quick, small jumps Jack the Lantern: Cave area with spotlight Jack the Rabbit: Jumping quickly or Rabbit Mario (not sure if I'm using the Rabbit power-up) Jack the Knife: I'll think of something Jack the Hammer: Vertical level where you spin-jump down through lots of bricks Lake Eerie: Eeries Thwomp and Circumstance: Whaddya think?!?!
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Post by cheat-master30 on Sept 23, 2010 12:50:02 GMT -5
^If you hack Super Mario World, I'd honestly recommend the Ultimate N00b boss sprite, or waiting until myself and dahnamics have released a whole bunch of custom boss sprites to use (including one from Donkey Kong Country 2).
But that's just me.
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Post by Your Buddy Bill on Sept 24, 2010 12:05:19 GMT -5
...what? and what do u think of the 'Army Level' names that all happen to be ridiculous puns?
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