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Post by Artemendo on Aug 17, 2010 11:06:25 GMT -5
Then the unexplored forest in Paper Mario north-east of the lake might be Dimble Wood.
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Post by Koopalmier on Aug 17, 2010 11:19:40 GMT -5
It actually makes sense. The beach between Dry Dry Outpost and the unexplored forest may even be Plack Beach.
... but two aeras are missing, you enter Blubbe Lake by the south of Toad Town, and there's no ice zone anywhere near Bowser's Castle or Dimble Woods.
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Post by Artemendo on Aug 17, 2010 11:27:01 GMT -5
You know, the Gusty Gulch looks really similar to Cavi Cape, same wastelandy climate with dead trees, you know.
Probably the ice zone would be in the gap in the upper part of M&L3's map, and Bowser Path/Castle to the right of the Shiver Mountains... that's the only one that makes no sense at all.
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Post by SMBBQ on Aug 17, 2010 11:40:09 GMT -5
But wasn't Cavi Cape situated over the ocean? Whereas Gusty Gulch is kind of desert-y. And landlocked.
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Post by Artemendo on Aug 17, 2010 11:45:22 GMT -5
It has a view of the sea from Tubba's Castle. Maybe back then (assuming it's before Paper Mario), there was a gulf or something south of it.
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Post by Koopalmier on Aug 17, 2010 12:17:46 GMT -5
The dead trees of Cavi Cape show the game happens in Fall. Otherwise, the climate isn't special. The dead trees of Gusty Gulch show the game happens in Fall, but they are also linked to the aride climate.
And you get to be on the zone between Toad Town and Bowser's Castle in M&L3, when you are in the Undergound Tunnel (that actually goes through mountains). There's nothing in particular in this zone. No ice mountain. And, again, you get to Blubble Lake by the south of Toad Town, not by the north-east.
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Post by Artemendo on Aug 17, 2010 12:21:49 GMT -5
In Fall? Tell that to Dimble Wood. No, I believe the trees are dead because the ground has no nutrients or whatever causes wastelands.
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Post by Koopalmier on Aug 17, 2010 12:31:49 GMT -5
It's not because it's in Fall that every tree must be dead. I only saw that once in my life. Most of the time, there are as much living trees as dead trees.
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Post by Artemendo on Aug 17, 2010 12:32:58 GMT -5
But look. We have one area with only dead trees and one with no dead trees. This MUST mean it's not the season causing it, but rather the location.
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Post by Koopalmier on Aug 17, 2010 12:38:03 GMT -5
As I know, the Mushroom Kingdom is a "perfect and colorful" aera. The only badlands are the places Bowser takes over. Except for the Gusty Gulch and Dry Dry Desert, that are the only aeras lacking water. If the Cavi Cape is between a beach and a lake, and too far of the desert as you can't access it from there, I imagine it'd be less desolated. Dead trees are, most of the time, simply a way to put the events of the game at a moment of the year (Autumn) anyway.
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Post by Artemendo on Aug 17, 2010 12:42:07 GMT -5
As you know, there are many places in the real world with dead vegetation that aren't deserts, in fact, many of them are close to water since it flows through the ground and takes all the nutrients with it. Seriously, it's nothing out-of-the-ordinary to have such an area out by the sea.
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Post by EpicGyllynn on Aug 17, 2010 15:06:15 GMT -5
I really don't think that there are Seasons as we know them in the Mushroom World, as the Climate seems to be the same all Year long... As for the M&L3 Locations, I was thinking about Plack Beach being the Coastal Area between DryDry Desrt(Desert Hill), and Mushroom Plains(Grass Land) about a Month Ago, I mean, it would make sense! Bubble Lake and Dimble Wood are probably the Unexplored Forest and Lake from Paper Mario, as you guys stated! As for the SMRPG Lands, I'd say most of them are in Mushroom Plains, except for Barrel Volcano, Lands End(Both of Which, I believe, are at the StoneHead Mountains), and SeaSide Town(Which is probably on the Shoreline of the Sparkle Isles/Water Land(Also called Sea Side) Area). But, it's possible that the Lake near Koopa Bros. Fortress is Tadpole Pond! But no matter what, I think Bubble Lake is close, because the Forest is probably Dimble Wood!
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Post by Koopalmier on Aug 17, 2010 15:15:38 GMT -5
How does the climate seems to be the same for the whole year ? It is obviously cold in SMB, SMB:TLL and LM. Look at my timeline and tell me it doesn't fit. >:3
Also there are dead trees around the Underground Tunnel. Alongside living trees. You don't see the upper part because of the screen limitation but the part you see is the same as the dead trees' sprites.
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Post by cheat-master30 on Aug 17, 2010 16:15:26 GMT -5
Because weather is nigh entirely based on location. It's likely snowy areas don't ever get anything else (Shiver City/Mountains/Crystal Palace is always snowy, Hollijolli Village is likely always Christmas specifically), deserts don't get any other weather, etc. Only the first two games, if you include the Lost Levels as second show any passing of time.
And haunted houses are likely always night time, or something magically close to it. As are maybe Bowser's lands.
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Post by Koopalmier on Aug 17, 2010 16:27:06 GMT -5
Or Mario simply gets there at night time. You see Bowser's Castle at daytime in SMRPG and NSMBW.
The Shiver Zone is cold because it's a polar zone. Why is there a polar zone in the middle of the Mushroom Kingdom ? Because the climates of the planet are a bit messed up. In NSMB you go from a desert to a beach and to a jungle. In NSMBW you go from a desert to a snowy aera. As for Hollijolli Village, it's at a very high altitude. We don't see deserts too often, either. Luigi's Mansion is said to happen in winter and you can see it from Luigi's breath being visible. You also have japanese cherry trees blooming in MK3DS (they bloom from August to mid-May, so it represents Spring), dead trees in PM and M&L3 when you don't see many in other games, and the MW uses the gregorian calendar (which is divided in four seasons) plus Winter and Summer were already mentionned so it's safe to assume the MW, although having different climates because it's an alien planet, acts like Earth.
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Post by EpicGyllynn on Aug 17, 2010 16:34:16 GMT -5
The Koopa Kingdom is always Dark because of the Sulfur from it's Volcanos forms Dark Clouds in the Atmosphere. Boo Woods, and Forever Forest seam to be Nigh-time all of the Time, probably just an Illusion, though! I'd say ME is like most Fantasy Worlds and is Region-based, not Season-based, as opposed to Earth which is both!
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Post by Artemendo on Aug 17, 2010 16:40:15 GMT -5
I think the only Mario game where I saw weather or seasons change is... Super Mario Adventure, a SMB3 hack. In all other places, it's not only the same climate, but also mostly the same time of day.
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Post by EpicGyllynn on Aug 17, 2010 16:46:47 GMT -5
I suppose the Day/Night thing could just be Ignored as an Inconsistency, but, maybe the Towers and Castles take place at Night, or perhaps Mario clears a World during the Day, then he travels to the Next one throughout the Night...
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Post by Koopalmier on Aug 17, 2010 17:28:20 GMT -5
Not counting optional backtracking, night-time levels actually happen at night. As for Bowser's Castles, they are in a night-time like place because dust clouds are covering the sky but even when you get to see the sky, it is at night.
Did anyone analyze my timeline ? I know I'm annoying with this, but I want to know if it could be right.
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Post by EpicGyllynn on Aug 17, 2010 17:51:31 GMT -5
Yes, it could be right! Off-Topic: At the End of NSMBWii, the Volcanos are gone, and the ground looks like a Meadow... I say, we either mark this as an Incosistency, OR the Developers just wanted the Ending to look Happy, something Molten Death and Sulfur don't convey very Well...
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